Asma Ul Husna Interactive Courseware: Adaptation of Multimedia Learning Principles

Asma Ul Husna Interactive Courseware: Adaptation of Multimedia Learning Principles

Authors

  • Arifah Fasha Rosmani Universiti Teknologi MARA, Perlis Branch, Arau Campus
  • Ray Adderley JM. Gining Universiti Teknologi MARA, Perlis Branch, Arau Campus
  • Asiraa Angwar Universiti Teknologi MARA, Perlis Branch, Arau Campus

Keywords:

cognitive theory of multimedia learning, multimedia learning principles, interactive courseware

Abstract

Asma Ul Husna interactive courseware has been developed as an assistive tool intended for primary school students to learn about the 99 names of Allah SWT. The interactive courseware implemented multimedia elements such as text, graphic, audio an d animation to assist users' learning process. Additionally, as it is presented with the absence of the traditional face - to face method, the materials are required to be engaging to the users. The 'engaging' requirement is achieved by adopting several mult imedia learning principles. The principle of multimedia learning consists of variety of principles which are utilised to develop the design and organisation of multimedia presentations. User Acceptance test has been carried out among primary school student s to determine the overall level of acceptance and understanding towards the courseware. Other than that, this test is also conducted to assess the effects of the multimedia learning principles being adopted. The impacts shown by the results are significan t as to confirm its benefits to its target users.

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Published

2017-09-30

How to Cite

Rosmani, A. F., JM. Gining, R. A., & Angwar, A. (2017). Asma Ul Husna Interactive Courseware: Adaptation of Multimedia Learning Principles. Journal of Computing Research and Innovation, 2(3), 26–32. Retrieved from https://jcrinn.com/index.php/jcrinn/article/view/50

Issue

Section

General Computing
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